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Immersive environments sample project by Apple!
Must read! - Apple finally released their own guide to creating immersive environments and best practices -> https://developer.apple.com/documentation/realitykit/construct-an-immersive-environment-for-visionos
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New comment Jun 4
Xcode's visionOS debugging tools
Just realised how detailed and useful Xcode's debug visualisers, are for diagnosing spatial apps. More info here: https://developer.apple.com/documentation/xcode/diagnosing-issues-in-the-appearance-of-your-running-app On other news, watch out, new lessons dropping tonight for the visionOS course beta testing!
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Xcode's visionOS debugging tools
Write RealityKit Shaders in Swift!
Check this out guys! -> https://github.com/praeclarum/ShaderGraphCoder
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New comment May 26
The economics of making visionOS apps?
Came across a great talk on the 'business side' of making visionOS apps, from an indie dev perspective. Must watch, to get a realistic picture of the economics of visionOS dev atm.
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New comment May 21
The economics of making visionOS apps?
visionOS Shader Graph Material Samples
Check this repo out guys - some interesting examples of shader graph materials (for adding special effects), in visionOS : https://github.com/ynagatomo/SGMExamples
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New comment May 19
visionOS Shader Graph Material Samples
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