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22 contributions to iPad for Architects
A Mountain Perspective
Greetings everyone, here’s a new perspective image I’ve been working on. I’m liking the style that this image has, developed from my previous set. I struggled with the placement of entourage quite a bit, so let me know if you see anything I could improve!
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New comment 15h ago
A Mountain Perspective
1 like • 2d
Much appreciated @Michael Ulm, I had the building darker originally, but turned it down as I was worried it would be too much. I appreciate the insight!
A new rendering!
I’ve been dabbling again and working to incorporate the great feedback I’ve received, such as adding context and human scale, framing the building, etc. take a look and let me know what you think! Note that there is a large retaining wall on the left side that I struggled to incorporate but not have it detract from the building. Cheers!
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New comment 11d ago
A new rendering!
1 like • 16d
@Joey Swerdlin Thank you! I will!
1 like • 12d
@Alessia Dal Bo' Thank you for your lovely comments! The view is generated from a 3D Sketchup model, exactly how @Henry Gao describes it in the Morpholio course. I had an idea of the view I wanted to capture, so it was just a matter of fine-tuning the position of the model to capture the view I was after. Honestly, this was probably the trickiest part of the whole process, getting familiar with the view positioning tools in the 3D viewer take some practice. From there, it was pretty straight forward in terms of workflow, sketch the building over the model, then fabricate a background, add some contextual figures, textures, shadows, sky, and put it all together. I have found I really enjoy painting clouds with the water color brush at various sizes, which is how I created the sky. I took the stamp tool and composed a background of trees since this house is set in the forest of the rocky mountains, and then sketched over them using the dashed lines. I took this trick from another illustrator that I follow and admire, Amin Zakaria (sp?), who does some similar things with his context to keep the focus on the building. Finally, I used Henry's method for adding figures by selecting some cutouts from Mr. Cutout, taking a screen shot, importing, and sketching over them. Let me know if you'd like to hear any more about the process!
Elevation Study
Happy Friday EVERYONE!!! Here are some sketches (unfinished) for your reviewing pleasure. Plans are coming soon. Would love to get you guys input when I post them. Have a great weekend!!
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New comment 2d ago
Elevation Study
1 like • 16d
Hey @Omar Higgins these are looking great! I think you can push them further (if you want) by further pumping up the line weight like we discussed in a previous post of yours. I would also recommend that you add some indication of textures on the building planes with line work or hatching in addition to the color poche. This will add some depth and character to enhance the elevations in my opinion. I also think that if you're adding color to your composition, you may want to consider a color harmony that may work well together, even if it's not truly realistic to life. For me, your warm brown color clashes with the blue and green and are fighting for dominance in the elevations. I like how your foliage is looking, the transparent quality is really nice, and I love how you can still see the architecture through it! Keep up the good work!
1 like • 15d
@Omar Higgins I totally understand when the color is the demand of the client. If you can't change the colors to suit here, there's always the next one! Looking forward to seeing your progress!
Lost…..and found
This one took several wide and variable turns on the way to final(?) rendering. What started out as a fairly typical city scene quickly turned into a midnight trip through Gotham City! Kind of got lost but had a fun time trying to turn this into something identifiable. Initial perspective layout in Morpholio Trace, the rest in Procreate. Attachments include initial sketch, value study and final rendering.
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New comment 16d ago
Lost…..and found
1 like • 16d
@Michael Ulm You could consider trying this workflow to achieve what @Henry Gao is saying: Step by step: 1. create texture with brush on a new layer. 2. duplicate base layer for each type of surface plane (then hide for clarity) 3. use the transform tools in procreate to skew the texture layer to match the perspective of a set of planes in perspective 4. use a layer mask, or selection tool to mask or delete the texture from the surfaces that do not match the perspective 5. repeat for each plane of your perspective (1-point, 2-point, etc.) Its a bit tedious, but the effect could be worth it!
1 like • 16d
I follow a couple of artists on Instagram who employ this technique regularly, Derek Dominic Desouza and Phillip Sue, I would recommend checking their work out!
Clear as mud??
Sometimes between my original messy sketch, linework and applying color I manage to totally lose my way to the dynamic drawing I saw in my minds eye. Back in my analog watercolor days I had a mentor who swore by the importance of a quick value sketch to create the roadmap to help define the path you want to travel. So, long story not so short I’m posting the work process used for my latest effort. Initial sketch, linework, value sketch and color application. The value sketch took all of 5 minutes and was used to determine color value afterwards. The colors are a bit saturated/exaggerated but I think that illustrates the point a little better. Trying to see through the mud? Give this a shot. Oh, 100% Morpholio Trace.
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New comment Oct 11
Clear as mud??
2 likes • Oct 11
This is so awesome! I can't wait to try it out as well! As always, thanks for sharing @Michael Ulm and @Henry Gao !!
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Ron Sieh
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62points to level up
@ron-sieh-6426
I'm an Architectural Designer located in Colorado. I specialize in residential architecture, architecture graphics and 3D Modeling.

Active 1d ago
Joined May 17, 2024
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