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Fix-The-Mix starts Monday
It’s been a while… but our famous 3-day “Fix-The-Mix” event starts on Monday, in partnership with Softube. If you’ve never attended a “Fix-The-Mix”, these are 3-day online events where we mix and master a track from scratch, revealing the biggest problems that prevent a mix from sounding pro. It’s by far the best (free) method for learning music production, as you’ll get to look over the shoulder of industry pros while they reveal their entire workflow. EVEN MORE EXCITING… the song we’re mixing was recorded live at our last in-person event in Utah, so some of you might’ve been in the room when it was created! Either way… “Fix-The-Mix” starts Monday, November 18th at 9am Pacific / 12pm Eastern / 5pm UK / 6pm European time. Registration is completely free… all you have to do is click the link below. https://courses.mastering.com/event_full/1730885164358x610759297539411600?utm_source=FTMSkool See you there! — Rob
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Plugin links
Post links in this thread about any plugin recommendations, free plugins or plugin discounts.
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New comment 17m ago
What do you use for phase correction? Multitracks with issues needed
I did a couple of times run into phase issues in my mixes, and the special offer ($70 instead of $100) mail about MAAT RSPhaseShifter interested me a bit, especially since I also recently saw videos about Neutron 5 and its new Phase module, I wanted to gather info on what alternatives are also there. I currently own FUSER, which has phase rotation option and different modes of phase auto-correction in side-chain. But FUSER is kinda a heavy-weight plugin. I am also 99% sure that I'll upgrade to Everything Bundle of iZotope again in January (did so 2 years ago) with a PayPal payment plan, so I'll own Neutron 5 soon enough. What I'd love is to get my hands on some Multitracks with different kinds of phase issues (not just allignment, Cubase can take care of that just fine, I believe). The way I see it, what can be done with RSPhaseShifter, could also be done with putting either Neutron 5 Phase or maybe also FUSER on different bands of Waves StudioRack, also stuff like mid-side splitting could be done there. As for side-chains in StudioRack, I will have to look on it specifically as well, didn't yet try that. I produce almost exclusively with samples and VSTs, having only really rarely recorded my voice and some SFX with a mono mic before, but I also want to learn to be able to mix and master recorded stuff with different issues and learn what kinds of problems can be fixed with some tinkering and what kinds are "fatal". I already got trial versions of Neutron 5 and RSPhaseShifter installed and only have a week left on Neutron. I tinkered around on a track I lately was working on again ("the possessor") the day before yesterday , as at least one of sub-tracks was problematic, but i think that its problem cannot be fixed by those means (a slight improvement only), I rather need to go back to the pre-bounce production phase. And the phase issues I had in my own projects before were usually of layered kicks and basses kinds, where I see FUSER as the preferred way, having used it a couple of times for it.
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Need assessment on a mix+master rework in-progress
Hi again, everyone! I worked on a mix+master adjustment of a 2021 track and am running into problems again, mostly of the PC performance kind, what makes committing first necessary. I wanted to ask for your opinion before I do so - if the only persisting problem is the bass side-chains or if you might think that I already kind of over-treated that track to death and/or need to adjust stuff like basses' dynamic EQs first. I spent about 5 or 6 days working on the track lately, most of the time micro-editing values and often not being able to playback properly, first because of NVIDIA driver problem, then probably by using too much heavy plugins together, I already went to maximum buffer size and closed/disabled whatever I could in Windows or in the DAW's cue channels (Analysis/Reference/2nd headphone Sonarworks) before going back into the project the last times. While micro-editing those values to get rid of that damn ugly distortion in the basses when they coincide with vocals, the overall feel of the basses changed multiple times, current version not sounding the very ideal way and maybe already being too over-processed to a lackluster extent, it's hard to say. I'm also not sure if the VocalSynth2 affected tracks (the buzzing synths) sound "attractive enough" at that moment. And those VocalSynth2 tracks and the Ozone Dynamic EQ instances on the basses are causing the most of the resource load on the system that still can be saved by bouncing the single tracks... Other than that I'd probably like at the end to add some Oxygen to the Tops, but otherwise I'm content with that master. What would you say regarding those concerns or what other comments do you have? Can you maybe even recognize the clashing regions in the frequency range that should be easily adjustable between those Basses and VOX or other sounds? Am I over-limiting maybe? I'm sorry for not having labeled the single channels properly, the legend on screenshot is: red for Kicks, yellow for Tops, brown-orange for Drum-loops and stuff like Claps, green for Basses, pink for VOX, violet/dark-pink for VocalSynth2, cyan for a Synth-loop.
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New comment 4h ago
Need assessment on a mix+master rework in-progress
AI Bots Again!
I think we're getting invaded by AI Bots again. @Caleb Loveless @Rob Mayzes @Jake Kodweis We've got some AI Bots coming in again.
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New comment 7h ago
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