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๐Ÿ”ฅ Plasticity | Car 3D Modeling Course
Exciting News! ๐Ÿš€ Our Plasticity Car 3D Modeling course is now live! Master the art of complex car surface 3D modeling in Plasticity with incredible, easy-to-learn techniques and workflows. โœ…Check out trailer here: https://youtu.be/S93q2lggoc0 ๐Ÿš€Check out product page for all details: https://nikitakapustin.com/plasticity-car-modeling/
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New comment 4h ago
๐Ÿ”ฅ Plasticity | Car 3D Modeling Course
Flashlight modeling in Plasticity ๐Ÿ”ฆ
Have a great weekend, guys. Well, I decided to do something by myself today๐Ÿ˜‰ I found a concept from Baptiste Vandaele, an artist from Belgium, and started the modeling process. What I wanna say. I had to redo it 3 times because I couldn't get the shape I wanted, lol. It looks like a simple shape, but for me, it wasn't ๐Ÿ˜Ž It took me 4 hours to finish, omg but I think I finally got what I wanted. Texturing and rendering in Blender. Cycles render 360 vid - Eevee Next After Effects for color correction as usual.
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New comment 4m ago
Flashlight modeling in Plasticity ๐Ÿ”ฆ
Ice Tea plastic bottle
I eye balled a Tea bottle to practice more surfacing, started with a solid revolution and then converted to surfaces to make the curvy features. This machine is not able to handle blender so no renders for now.
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New comment 29m ago
Ice Tea plastic bottle
Precision is too small or too large
I often get this error when attempting to loft (such as in the car course...). Generally, I can solve the problem by using xNurbs. I was just curious if anyone knows what causes this error?
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New comment 1h ago
Help!
Hello, I probably need more practice, but how would I be able to make a Saiga-12 SBS? Where do I start? I want to make one as my end project (I already have made a shotgun and a revolver). If you have any helpful tutorials or break downs, please let me know. Thank you very much for your time.
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New comment 9h ago
Help!
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