I don't really enjoy using the renderer in Blender as I just can't get to grips with the materials aspect of the program. It is so simple in 3ds max, but overly complex in Blender - maybe something Nikita could take on with his Blender courses?
Updated lighting in Blender using the Link lighting function to better show the internals. Also changed the background colour together with the colour of the lights in order to give the scene a warmer look.